So, what's all this then?
Hello all and welcome to this, the first post of The Battle of the Artemesium Strait. Inspired by the slow grow projects of our good friends in the Phosphex Party, myself (Alasdair McMillan) and my buddy Luke Britton started talking last year about doing something of our own. We’ll introduce our reasons for the undertaking the slow grow a bit later, but in quick summary: Luke wanted some impetus to finish a hobby project that had been on his desk for many moons and I wanted to get the army I had in my head onto the table.
Hence, the slow grow was born. We wanted to create a narrative for the slow grow to bring it together, and therefore we will set this in the Artemesium Strait, a setting that so far is just a name. Just like our armies, the setting itself will grow and define itself as we go. It’s not that we came up with a name and haven’t really thought it through more than that. Honest.
I will be the staunch Loyalist bringing a force of Ultramarines and Luke will fill the role of traitor with some Traitor (boo!) White Scars. Each of us will be completing a 3,000pt army over the course of 2024, which makes for roughly 750pts a quarter. As we go along, we’ll play some games against each other with custom scenarios that Luke will design around the evolving narrative. The idea is to try and capture the vibe of the Tale of Gamers series in White Dwarf, a series that I adore.
I’ll now hand the floor to Luke to introduce himself and set his goals for the project.
Luke, King of the Brittons
Embarking on the fourth iteration of my V Legion force, the White Scars ride once more! With the release of 2nd Edition 30k, I opted to part ways with my previous White Scars army, with the plan to build the force anew, incorporating as many of the latest plastic kits as possible.
Regrettably, hobby progress took a backseat in 2023. Without an army and underestimating the time required to get a force back up to scratch after the last iteration was entirely painted during the Covid era.
But now, in 2024, I find myself engaged in this slow-grow project, I have a looming event deadline but most importantly a plan!
I've established an initial 1500 point list that serves as my foundation for this project. Additionally, I have outlined a set of goals below that I intend to achieve over the course of the year as part of this endeavour.
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| Look at Luke, finishing test models like he owns the place. |
- Ensure that each model is painted to a level that I’m happy with.
- Paint and finish the models I have before progressing to the next unit/project.
- Play games frequently at set point levels to understand the strengths and weaknesses of the army. Use this knowledge to make informed adjustments and additions as needed.
I've noticed a significant improvement in my painting skills since my last White Scars force, and I'm eager to push myself further with this new army. The goal is to paint each unit to a standard that genuinely satisfies me, avoiding the temptation to rush them onto the gaming table.
By establishing an initial army list, I hope to maintain focus and ensure the completion of units before getting sidetracked by other projects. This strategic approach should allow me to steadily progress and fully appreciate the artistic journey of painting my White Scars army.
Playing more games is the final piece of the puzzle, and admittedly, it's an area where I've struggled in the past. However, as I gradually assemble and paint more units for my force, I anticipate that my eagerness to hit the tabletop will naturally increase. By setting and achieving goals for completing units in my slow grow project, I aim to not only refine my painting skills but also build a force that beckons to be tested in battle. The expanding collection should, hopefully, inspire me to overcome my previous hesitations and dive more into the gaming aspect of this hobby.
In the weeks to come, I'll be delving into discussions about the inspiration driving my project, exploring the lore that fuels my passion for the scars, sharing insights into my painting process, and unveiling the details of my initial list. However, for now, I'm excited to present a test model I've completed for the army. Stay tuned for a painting update towards the end of the month as I progress further in this endeavour.
Hai Chogoris! Ordu Gamana Jaghatai!
Alasdair, Muck of the Millans
That’s great Luke, give my best to Chamberlain.
For me, this project is a chance to get finished an army that I have had in my head for a couple of years now. I love Sicarans, like, a lot. I think they are far and away the best looking tank in the range, and all of the variants are just great. 10/10 model. Back in the mists of Heresy V1, I came up with a list that was an exercise in fitting as many of them in as possible. I got to 5. When Heresy V2 came out and I revised the list, I got to 6.
I bought 5 of the Sicarans and gave them to the hobby wunderkind Keith Vasey to build a few years ago, and honestly they have sat languishing in my hobby cases since then. Not even seen a battlefield once. It’s all very sad. When I started talking to Luke about this they became the obvious foil to his Scars. Especially with all the lovely new models for Heresy that are around now.
My goals for the project are as follows:
- Find an ‘army level’ quality of painting that is distinct from my highest quality painting
- Learn to enjoy painting a full army of something again
- Stay engaged with a Warhammer friend even though I have moved away
I like to think that I am a decent painter. I’m not a great painter by any stretch, but I paint to a pretty good standard. For me, the hobby is mostly about painting and it’s what I enjoy the most. However, it also means that any army I paint tends to be enormously time intensive and to be honest, not noticeably different from anyone else’s at the scale you see them on the table. So, for me, the first goal is about being able to find a rhythm with painting an army that means I can churn out models quickly.
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| The last 30k model I finished for an army... nearly two years ago. |
Linked to this, is learning to enjoy painting an army again. I blame lockdown for starting this. During the pandemic, I ended up painting exclusively one off models or warbands for no real gaming purpose, just for the joy of painting them. They started off as ‘palette-cleansers’ between army projects and soon became the only thing I painted. The idea of painting 50+ similar models in the same colour became very unattractive when I could instead paint these 6 cool looking elves from Underworlds. Or this Beast guy from Necromunda. I want to recapture the joy of finishing an army project and getting it on the table.
Finally, I recently moved up to Scotland and away from Leicester, leaving behind the hobby community I have been a part of for the last 15+ years. Of course, Warhammer is a social hobby and I have been able to find a new community up here (shoutout Edinburgh & Lothian Gamers), but I also want to maintain contact with my old community down south. This is a good way to do this with at least one of them.
That's all folks...
So, that’s all from both of us. We’ve given a brief introduction of who we are, why we’re doing this and what the format of this will be. We’ll each be doing one post a month, so something will come out once every two weeks. Our next article will be all Luke and be coming at the start of February. Thanks for reading our first post and I hope you’ll join us for the journey!